wholesale skull jewelry Resident Evil 2 Lyon version of the Claire version of the Claire version after the customs clearance

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  1. gold filled hawaiian hamilton jewelry wholesale 1. After the plot, because the four sides are all zombies, only the choice of escape, here only to escape from the wall to avoid zombies, and then enter the weapon shop at the end of the street

    2, there are two places in the weapon shop. There are ammunition, which is the counter behind the boss, and one is on the table on the left of the back door. Here are two methods to promote the zombies to break in and kill the boss (sweat ~~). After the bullets, the second was to go straight. After the boss died, he could get up from his getting up.

    3, go all the way, pass the BUS, come to the police station.

    4, after entering the police station, the room in the upper left corner of the advanced central statue will occur after entering the event, and then get a "blue electronic card", then use the blue "" The blue electronic card "opened several rooms in the hall, and then entered the door on the left side of the central icon.

    5, there is a prop box in the room. In addition, a file can be obtained on the bench, a password "2236". Then go out from the door behind the screen.

    6, there is a long corridor outside the door. There is a headless body at the corner of the corridor. After investigation, you can get ammunition. After that, when you walk to a pool of blood, you can choose to kill and lick. Eaters can also escape. Because this corridor is a frequent place, it is recommended to kill it. (There is a herbs next to the door)

    7, there is another corridor outside the door, entering the door in the middle of the corridor, in the room in the room, a fireplace is found. Get it, so I stopped it for the time being. In addition, the US version of 2 can get ammunition under the chair next to the stove, and ammunition can also be obtained next to the blackboard in the room. After leaving.

    8, bypass the zombie to board the stairs (there are herbs and dark rooms next to the stairs), come to the second floor of the police station, there are 3 icons at the end, push the left icon on the right, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right side, the right, The icon was pushed to the government on the left, and then the "ruby 2" (the US version 2 can get ammunition behind the big elephant), and then entered from the door next to it.

    9, after the plot, enter the Stars room, there is a diary on the chris table, there is a "unicorn gold coin" under the diary. In addition, you can get bullets on Barry's desk. The table behind Barry's desk is surveyed 53 times to get a film. If you take it with the dark room, you can get a rebecca photo.

    10, return to the lobby of the first floor, use the "unicorn gold coin" in front of the central icon, get the "dark pease key", and then return to the first corridor appearing in the licker, use "black black The peach key "opens the door next to the headless corpse, and uses the iron frame in the room to get the" bending handle "on the upstart cabinet.

    11, return to the corridor in the Stars office, and use the "spam key" in front of the door at the end of the corridor.

    12, there is a small cabinet next to the door of the library. You can use the "unlocking iron wire" to open it, there is ammunition, and then enter the library.

    13, boarded the stairs next to the door, came to the third floor of the police station, walked to the end of the corridor, fell to the lower floor due to the collapse of the floor, investigated a pair of patterns on the wall, and then pressed the bookcase next to the bookcase. Switch, adjust the position of the bookcase into the shape on the pattern. After the problem is cracked, you can get "Slate 1" at the pattern. Then go out of the door.

    14, from the corridor on the second floor to the other side of the hall (the ladder in the middle can be put down, shorten the road), and enter the door at the end.

    15, a "lighter" can be obtained on the bench in the room, (then the room with a fireplace that needs to be "lighter" just returned to the room)

    16, turn around after going out, On the right, there is another long corridor. You can get ammunition on the corpse on the road. Then go out from the door at the end (with a crow)

    17. Get a "living door handle", and then use the "living door handle" to be extinguished in front of the burning straight mortar.

    18, returned to the previous corridor. At this time, the fire has been extinguished, and you can enter the innermost door. There are also 3
    in the room. The "ruby" is put on the female statue on both sides, and the chest of the stone elephant in the middle will be opened to get the "half -slate". On the first floor, use the "Block Key" to open the house (that is, the corridor at the corridor on the second floor of the police station), and in the cabinet at the left side of the door, you can get the "Rubble B" (you can get the dark room and rinse it. ), Use a "unlocking iron wire" in front of a damaged cabinet to get the "plastic bomb". In addition, there are ammunition in other cabinets.

    20, when you enter the door, the event will occur. You can get the "quilt" (mixed with the "plastic bomb" on the desk to get the door to the hall after "completing the plastic bomb" to the door. Open. Return to the corridor on the second floor (the corridor of the "block key"), use the "plastic bomb" to explode the door next to the helicopter's head. In the door, in the innermost room, press the light switch on the wall to occur. After the plot, return to the director's room, get a diary on the chair and "Red Heart Key"

    21, return to the first floor In the lobby, there will be a large number of zombies in the room next to the gate, use a stream shotgun, and then enter the door at the end. "Slate 2" can also get a reply prop and a "wire" (the corridor that can be installed on the first floor, or it can be installed in the corridor leading to the underground garage). Get some ammunition.

    23, return to the corridor with a large number of zombies before, enter the middle room (the door is blue), try to walk from the right, because there is only one lying on the ground there, there are only one lying on the ground on the ground Zombies, you can choose to shoot, or you can be carefully squeezed from his side, and then use the "Red Heart Key" to open the door at the end to enter the nearby channel and go to the underground channel.

    24, the first corner To the right (note that there are dogs), enter the transformer room, there is a transformer in the room. The problem here requires adjusting the power meter to 80 to return to the power. There are two ways of adjusting. Up, down, up, "The second type is" up, up, down, down, up, up, up, "after the electricity is replied, the electronic chores of the ammunition room next door are started, but a" red electronic card "is needed.

    25, enter the door at the end of the left side of the fork, avoid a few dogs, enter the sewer, go down, enter the save room aside, and then come out, the plot occurs, operate the Sherry
    n26 , Take the elevator to the upper part, bypass the dog, enter the door to the right of the fork -room with 3 large wooden boxes. The mysteries here are just pushing the wooden box to "one" shape, and then the water outlet device is turned on. It can make a simple pontoon bridge, passing from the pontoon bridge to the opposite side, "grass flower key" on the shelf, and then return to the departure place. After entering the corner on the left of the corner, after getting the "red electronic card" at the end, the zombies will be resurrected. Here you can turn around and run. ~

    28, with a "red electronic card", you can enter the weapon room next to the transformer room. Inside you can get a considerable ammunition, you can also get a micro -rushing and a backpack. It is recommended Just take the same, leave it to Leon.

    29, return to the first floor, on the stairs The room next to the room uses the "grass flower key". The vertical cabinet can get ammunition, and there is a diary on the laptop after the dead corpse.

    30, return to the corridor with a human room, use the "grass flower key" at the end of the room, use a stream shotgun to kill the lickle, use a lighter to ignite the stove next to the table, and then press, press separately, respectively. The lights of the "12, 13, 11" (that is, open the middle, open the right side, and the last left), and then the gear will fall off.

    31, bring "gear" and "corner handle" back to the library, board the stairs to enter the first door, come to the bell tower, use the "curved corner handle handle handle handle on the wall "Put down the stairs, then board it, use the" gear "by the clock's gear machine group, and then press the red buttons. The small iron door next to it will open it. The combination of slate 1 "Get the last" Slave 3 "

    32. After getting 3 stone slabs, return to the director room, investigate the frame behind the chair, the picture frame will be bounced, and the 3 stone slabs will be placed in. Later, the secret door opened, and the plot occurred later.

    33, use the elevator down to the lower floor, go to the back of the corridor, then enter the room in the corridor, and the plot occurs again. After the incident, use the ladder to go down to the lower floor. It is recommended to use machine gun sniper, and then return to the original road, bring Sherry to leave (Sherry runs slowly, be patient)

    34. After entering the sewer, Sherry will be washed away, come to the control room, inside it, inside Some cabinets can be pushed away. Go down to use the lighter in front of the oil lamp to illuminate the room and find some ammunition at the same time. After returning.

    35, take the lower level to the lower layer (remember to bring the "living door handle"), go out from the middle channel

    36, first go to the small space next to the ventilation hole Inside, there are several MP corpses. The survey can get the "wolf coin"

    37. After the sewer, come to the room at the end of the water channel. Put the connection bridge down. Do not forget to bring the bridge back to the original place (there is ammunition next to the door)
    38 at the other end. After a long corridor, come to the end of the corridor. Run, a light flashing at a corner can be seen. The survey can put the "hydraulic cylinder, just wait for the crocodile to bite it, and then hit the battle (a little farther) with one shot. Then with the Sherry Round. The "Eagle Coin" can be obtained on the corpse on the left end of the bridge, and then uses the "living door handle" to stop the fan and then climb up the ladder. Going down, to a place with a waterfall, use two coins on the machine on the side, and then go out from the door behind the water. N
    42, after getting off the car, use the "lighter" at the "signal gun" next to the car. After that, you can find the "Weapon Library Key"

    43. Numbers) You can get "electric shock guns" at the end of the fork.

    44, start the lifting machine, go down to an underground plant, encounter BOSS battles on the way, go out to match, introduce some simple and practical ones, introduce some simple and practical ones The play, because the G2 weapon only has the right hand of the right hand, which means that the left is its blind spot, try to escape from the roundabout from its left hand. After the guard room, leave (there are a lot of ammunition and reply props in the room)

    46, after entering the channel next to the guard room, you will find that this is a 3*intersection. First enter the door of the east, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the channel, at the passage, in the channel, Enter the frozen room at the end (let's call it this way), and you can get a "power reply plug" operation on the side of the one in the one inside, get a "plug -in". "Power plug", then returned to the 3*intersection, and returned to the power after using it on the central host.

    47, entered the channel on the west, then entered the passage of the end of the right, and found the ventilation on the wall. The rattan of the hole has a rattan, you can choose to use the "lighter" to burn the gasoline under the plant rattan, and you can also get the "flame gun" in a stand in the room to burn it to death. In addition, the table next to the ventilation hole is There is a "user manual" on the top to get the password "guest", and then enter another room from the ventilation hole (note, two reinforcement lickers, it is recommended to shoot before the screen is changed), in the room There is ammunition in the stand, and then open the door.

    48, open a switch in the channel, there are two red vines behind the door. It is recommended to use a flame bomb. 3), after opening the door, passing the long passage (with a zombie), enter the electronic door at the end.

    49, turn left at the ink, enter the door at the end, use the stand in the stand inside, use it on the standing cabinet inside. The "Weapon Library Key" can get the ammunition eagle strong. After that in the room inside, get the "red electronic card" (with the number of zombies), and then leave, and then use the "Red Key Card to enter the electronic door on the right side of the previous fork, inside, inside There is a moth that uses a stream shotgun. Then leave the bug on the computer keyboard and then enter the password "guest" and leave. Now, you can return to the door of the east. Isn't there a door there? If you return there now, there is a "finger model" organ. If you press At that time, if Leon also presses it, then the organs will be lifted.

    It enter the door next to the door, turn on the inside light switch (with zombies), and get a "MO disc" at the end of the room. There is a "vaccine box" on the chair. After placing it on the central device, there is a VAM device on the wall where the MO disc was obtained. The plot occurred.

    50, return to the place where the "red electronic card" is obtained. There is a device at the end of the room. After using the "vaccine", you get the "virus vaccine"

    51 and continue to move forward. , Climb down from the ladder (there is a large plant), after going out of the channel (with peeling zombies). Use the "MO disc" to open the door in front of the computer next to the big iron door. After entering the door inside, press the switch next to the elevator, the final BOSS battle occurs, and the simple way of introducing the point. In the second form, the speed of G will be greatly improved, and it will jump up and down. Use large powerful weapons such as sulfate bombs to kill it within a few times, and then leave by the elevator.

    ending ~~~~~~~~~~~~~~~

  2. wholesale mens gold jewelry Claire B Raiders Process
    (Leon A can not play this chapter!)

    1, the game starts, goes down, enter the door at the end.

    2, enter the receiving room on the east, get the "hut key", and then enter the opposite door.

    3, after going out and bypassing the SS, board the stairs, and the event occurs.

    4, after the incident, the helicopter burned a fire and went out of the small door aside.

    5, there is a corridor in the room, walking all the way (with a crow), there is ammunition on the dead body on the corridor. When you walk to the second corner, enter the small door next to him.

    6, down to the first floor, enter the police station from the back door, you can get a "living door handle" on the shelf in the northeast of the room. , Periodically get herbs under the table opposite the safe, and then return to the original road.

    7, there is a sluice next to the burning helicopter. Use the handle that you just started to extinguish the fire, and then leave from the small door.

    8, incidents occur after entering the door. When you encounter an enemy of fans, you can choose to escape or knock down, knock down to get ammunition from the upper body, and then leave from the door at the end.

    9, come to a passage, enter the room at the end, you can get the "orchid key card" in the room. After destroying the enemy, go out.

    10, enter from the middle door of the passage, you can get a "lighter"

    11. After going out, come to the corridor on the second floor of the police station, you can put down the middle ladder and save saving the middle ladder, save saving, save and save saves The time of running, finally to the other side of the corridor, got a "unicorn coin", and then from the ladder just put down to the first floor.

    12, use the "orchid Key Card" next to the computer to open the door lock, and then use the "unicorn coin" in front of the icon in the middle of the hall to get the "spiny key".

    13, enter the room of the wing wing, you can get a file. There is a password in the safe in the east wing room of the hall. The door behind the screen.

    14, there is a dead corpse in the corridor, using the "spiny key" to enter the door next to the dead corpse (investigating the dead corpse can get ammunition).

    15, enter another corridor, enter the middle door, use a lighter in front of the innermost stove in the room (the US version 2 can get ammunition under the chair next to the stove), and get "Ruby 1"

    16, go out from the door of the corridor, board the stairs, come to the second floor of the police station, there are three icons at the end, push the left side to the right, push the right to the left, and then get to get it. "Ruby 2" (US version 2 can get ammunition behind the big elephant), and then enters from the door next to it.

    17, enter the Stars room, encounter Leon, there are props in the cabinet next to the reporting machine to get it. In addition, you can get bullets on the table of Barry. Rebecca photo.

    18, enter the door at the end of the corridor, and then get the "square key". There is a small cabinet next to the door of the library. room.

    19, boarded the stairs next to the door, came to the third floor of the police station, walked to the end of the corridor, fell to the lower floor due to the collapse of the floor, investigated a pair of patterns on the wall, and then pressed the bookcase next to the bookcase. Switch, adjust the position of the bookcase into the shape on the pattern. After the problem is cracked, you can get "Slate 1" at the pattern.

    20, return to the first floor, use the "block key" to open the evidence (that is, the corridor at the corridor on the second floor of the police station), in the cabinet on the left side of the door, you can get "Rubble B" (can be rinsed to the dark room), and there are ammunition in other cabinets. In addition, there is a cabinet to get "gum explosives"

    21. Enter from the door on the side. After getting the "quilt" in the opposite office, the door to the lobby is opened.

    22, from the ladder in the middle of the hall to the second floor, return to the room with the "Lan color electronic card" (remember to bring two rubies), and inlay the two "rubies" into both sides of the sides, respectively. Virgin, the chest of the stone elephant in the middle will be opened to get "half slate 1".

    23 Use the "gum explosive" to explode the door next to the plane, enter, meet the director, enter the door next to the door, open the light at the end of the room to meet Sherry.

    23, return to the lobby of the first floor, enter the room next to the gate, there will be a lot of zombies, and then enter the door at the end.

    24, enter the "recognition room", you can get "Slate 2" on the shelf in the room. You can get some ammunition next door to recognize the house.

    25, return to the corridor with a large number of zombies before, enter the middle room (the door is blue), try to go from the right, because there is only one zombie lying on the ground, you can choose to choose from Shooting, you can also be carefully squeezed from his side, and then use the "Red Heart Key" to open the door at the end to enter the nearby channel and go to the underground passage.

    26, the first corner to the right (the space is sufficient, the gap next to the zombie can avoid the attack), enter the transformer room. Adjust the power meter to 80 to return to the electricity. There are two ways to adjust the power. One is "up, down, down, down, up, up," the second is "up, up, down, down, up, up, up. After the electricity is replied, the electronic chores of the ammunition room next door start, but a "red electronic card" is needed.

    27, enter the parking lot

    28, keep walking, enter the door at the end, there is "film C" on the table next to the door, and then get " "Bend the handle", the other open prison can get herbal herbs.

    29, enter the door on the left side of the fork, escape a few dogs, enter the sewer, go down, enter the Save ROOM aside, come out, the plot occurs, operate Sherry

    30, take the elevator to the upper part, bypass the SS, enter the door of the right side of the fork -room with 3 large wooden boxes. The device can make a simple pontoon bridge, passing from the floating bridge to the opposite side, "grass flower key" on the shelf, and then returning to the place of departure.

    31, re -operate Claire, get the props obtained by Sherry, return to the underground passage, enter the lantern on the left side of the corner, and after the "red electronic card" at the end, the zombies will be resurrected. Here you can turn around and turn around. Just run, completely
    to escape from time, if not, let's use it ~

    34, with "red electronic card", you can enter the weapon room next to the transformer room You can get a considerable ammunition in it, and you can also get the props left here in Leon A.

    35, return to the first floor, use the "grass flower key" in the room next to the stairs. You can get ammunition in the vertical cabinet, and there is a file on the papchen cabinet after the dead body.

    36, return the corridor with a human room, use the "grass flower key" at the end of the room, use a lighter to lit the stove next to the table, and then press "12, 13, 11" respectively The lamp (that is, open the middle, on the right, and the last left). After that, the gear will fall off. At this time, the enemies will be created, you can choose to knock down, or you can escape.

    37, after going out, you will also encounter the enemy of the broken wall. Due to the narrowing of the local area, it is not recommended to confront it. , Dynasties! , Later, you can get ammunition from your body.

    38, bring "gear" and "corner handle" to return to the library, board the stairs to enter the first door, come to the bell tower, use the "curved corner handle handle handle handle handle on the wall "Put down the stairs, then board it, use the" gear "by the clock's gear machine group, and then press the red buttons. The small iron door next to it will open. The "half -slate 1" combination, "Slate 3".

    39, take all the slate to the chief room, open the painting board behind the desk, put the three stone slabs in, and then open the dense road.

    40, encountered Sherry, peers, the chief event, and then came to the torture room, down to the lower layer, BOSS battle, G1, crazy. Go back and bring Sherry.

    41, after entering the sewer, Sherry will be washed away and came to the control room. Some cabinets can be pushed away. Under the lighter before the oil lamp, the room can be illuminated, and at the same time You can find some ammunition. Then return to
    42, take the lower layer of the lifting machine (remember to bring the "living door handle"), go out from the middle path, encounter Leon

    43, first go to the side of the ventilation hole first In the small space, there are several MP corpses there. The survey can get the "wolf coin"

    44, come to the room at the end of the sewer, and use the hydraulic transmission inside after an Anatte plot. "Living door handles" put the bridge down. Do not forget to bring the bridge back to the original place (ammunition next to the door)

    46 at the other end. With Sherry meeting

    47, return to the upper layer, and the "Eagle Coin" can be obtained on the corpse on the left side of the console on the left side of the bridge. Then climb up the ladder.

    48, return to the sewer, go down, go to a waterfall, use two coins on the machine, and then go out from the door behind the water.

    49, through the cable car channel, the machine on the side will call the cable car back, and then take the cable car to leave.

    51, after getting off the car, use the "lighter" at the "signal gun" next to the car. After that, you can find the "Weapon Key"

    53, climb from the ladder to the factory to make royal royal In the room, I found that the lift at this time has been down to the lower floor, so Leon only gets down from a small lift to the power chamber and gets the "lift key" at the end. Come in and break the plot of the monitor. Since then, you can choose to confront or escape his attack. Here is a skill to lead it to the corner. Flash)

    54, return to the factory royal room, use the key you just got on the console, you can raise the lifting machine up, and then use the lift to leave.

    55, a lift event occurs, and the BOSS battle -G3 occurs. The trick is to attract it as long as possible, and then spare a roundabout attack from him. , Leave from the middle ventilation hole.

    56, enter the door on the left, and then push the big box at the end to the side of the lifting machine, down to the lower floor, and then push to the left side of the step. Then you can find ammunition on the right side of the fork. From the lower level to the lower level, note that there are reinforced licklers, it is best to kill them when they are not close (don't be too close, they will fly over, use a grenade gun). After that, the power switch was turned on at the end, so that the power of the main lifting machine recovered.

    57, return to the passage of the ventilation hole from the ventilation hole, and take the main lifting machine to the underground factory.

    58, after entering the channel next to the guard room (if you go back to the large lift at this time, you will find that Sherry has left), and you will find that this is a 3*intersection. Enter the door to the east first, enter the freezer at the end of the channel (let's call it this way). On the side of the inside, you can get a controller on the side of the "power reply plug" operation. Reply to the plug "The main power plug" is returned to the 3*intersection, and the power is replied after using it on the central host.

    59, enter the passage of the west, and then enter the passage at the end of the right. Find the vine on the ventilated hole on the wall. You can choose to use the "lighter" to ignite the gasoline under the plant rattan. Burning to death, you can also get a "flame gun" in a stand in the room to burn it to death. In addition, there is a "user manual" on the table next to the ventilation hole, which can get the password "guest". In addition, there is a "red key" key. "Card" then entered another room from the ventilation hole (note that there are two enhanced licklers, and it is recommended to shoot before the screen is changed). There is a grenade and ammunition in the stand in the room, and then open the door to leave.

    60, open a switch in the channel, there are two red vines behind the door. It is recommended to use a flame gun, and then from the ladder outside the door to the lower floor (with 3 zombies). The passage (there are zombies), enter the ends at the end.

    61, turn left at the fork, enter the door at the end, and use the "weapon library key" on the vertical cabinet inside to get the "desert eagle enhancement component". After leaving in the room to get the "Power Room" (with a zombie), he left, and then used the "Red Key Card to enter the electronic door on the right side of the previous fork. There was a moth inside and killed with a shotgun. Then leave the insects on the computer keyboard and then enter the password "gueest". Now, you can return to the door of the east. Is there a door there? If the "finger model" agency, if you press it in the Leon A level, then you can press the mechanism again, and the door on the side can be opened. 3只) rnrn62,有了“动力室之匙”后,便可回到之前57节里提到的那个主升降机降到下层,进入尽头的门,使用小型升降机下到In the lower floor, climb the box on the left (the one mentioned in verse 56), use the "spoon of the power room" to enter the power room. After assisting the SHERRY escape, the self -explosive device started

    65, took the main lifting machine to return to the Sancha intersection, and the Anatte event occurred. n
    66, after setting up the SHERRY, I found that the power supply here has been turned off. You must first reply to the power supply. From the front of the carriage to the end, there is a "station door key" on the ground. Leave the train.

    67, use the "station door key" in front of the door next to the train. After entering, it is a vibration. On the other side of the platform, you can get two "big power plugs" in front of a device next to the stairs. Later, the true form of the BOSS battle, the true form of the enemy -Tyrant. At this time, any attack is invalid for it. The movement speed of T is very fast and the attack power is relatively strong. Here Because T only sprints with the right paw at a long distance, then it only needs to escape from the left body when it rushes. Because the scope of T's claw attack is large, once it is stabbed, it is likely to form a combos, and it is too close. If it is too close, it will start around. Take some medicine, and after 2 or 3 minutes, the incident occurs. Finally, you can kill him with a rocket. At the platform, press the switch of the device next to the train entrance, open the iron gate, and then return to the train and turn on the power switch in front of the train. Train At the tail, the final BOSS battle -G5, don't care, do you use any weapons on the body, and it ’s just a madness. Finally, appreciate the wonderful ending.

  3. the jewelry house wholesale Stars' member Chris has a sister named Claire. On this day, she came to the city to find the missing brother riding a car. When I walked into a restaurant, she was surrounded by a group of zombies. She fled was fortunately rescued by LEON. Come over, the two fled the car and were blocked by the bear fire at both ends, and Claire launched a thrilling adventure in the city.
    The zombie around the beginning of the street, and it is not suitable to fight along the street. There is a iron door at the end of the street, and the zombies behind are blocked by the door. Then dial the gun to destroy the three zombies in the courtyard, go to the communication room on the right, find a key (Cabin Key) from the table, return to the other end of the yard to open the door of the house, and enter the table on the table with a strap, ammunition and printer on the table. Essence From another door to the courtyard, from the iron ladder, he saw the case of crashing by the police surrounded by a zombie, from the door on the platform to the corridor, carefully killed a group of crows, and the iron from the corner of the corner. The door is a platform, climb down the iron ladder, enter the door below to a large office, find a handwaller in the corner, and then find a magazine on the table in the room. 2236 "" to open, from the map of sulfur bomb and police station. Then go back to the left side of the helicopter to open the small box on the hand valve to destroy the flame of the helicopter.
    When returning to the corridor, a helicopter will appear in the sky at this time. A mechanical monster landed somewhere in the police station. A bunch of gray soils fell on the ceiling of the corridor. In a few steps, there was a huge green robe that rushed over. If it couldn't beat it, it could avoid escape. The door that ran to the end was a gray corridor. After finding the helicopter head, I heard a screaming in the room on the left, but the door was hit by the plane. Three stone statues can be seen on the wall, and a blue electronic card is found from the box on the left. A monster fell on top of the kung fu. After killing, returned to the corridor to a lounge, and found a research diary, ribbon and printer on the table. There were magazines on the chair. There were three bottles in the corner of the storage box. Restore. After going out, walk around on the second floor of the lobby (you can put down the middle vertical ladder), pass the door of the library to the end, and find a gold coin on the pattern on the wall.
    The climbing from the vertical ladder on the platform to the first floor of the hall, find a sulfur shotgun on the cabinet case, there is a ribbon and printer on the table, and use the blue electronic card on the computer to open the left side of the hall on the left side of the hall. Three doors (including the door of the second -level library). Put the gold coin on the platform in front of the pool in the middle of the hall, and the idol inside moves over and drops a key (PrecinCT key) to enter the door under the slope on the left. You can find a notepad on the chair inside ), There is a storage box in the corner, and a table of the other corner can be opened with a needle. Go out of the door behind the shelf to the corridor. You can find an iron door in front of a pool of blood. Opening it with the key is a library. You can find a lighter on the innermost cabinet. The iron rack push over and jumps to it.
    It back to the corridor to continue to the conference room. You can see a fireplace in the inside. Use a lighter to ignite the bottom stove below. At this time, the murals above began to melt, and a ruby ​​inside rolled out. After getting the gem back, I returned to the corridor. I can wear a dark room on the right side of a staircase. There is also a dark room with a rinse photo. After the trading is on the second floor of the staircase outside, you can see three statues, push the statues on both sides to the pedal on both sides of the wall, and the red gem in the middle statue will fall down. After picking up the gemstone, enter the red wooden door in the corner, enter the Stars office from the corridor, and encounter Leon in it. He handed it to Claire's diary of his brother Chris and handed his mobile phone to her. After that, Claire was at his brother's desk I found a precound key, and the bow and arrow gun can be found in the cabinet by the door. When you go out, you will receive a fax sent to your brother. When I went out, I saw the little girl chased by zombies Sherry, but when she turned around, she couldn't see it.
    Mou along the corridor into a door. After killing a group of zombies, you can see the table with a vase at the end of the door. Open the drawer with a needle to get a magazine. Enter the door next to the library. From the stairs next to the door, I went along the railing and fell to the ground. When I saw the pattern of the road on the right wall, pulled the electric gate forward. At the hall, the two bookshelves on the left moved to the right. At this time, the walls on the wall that fell into the place were opened. Claire went back to get a section stone from it.
    In the library, return to the stairs according to the original road, kill a group of zombies, go left to the door of the corridor, open the iron door in the door, find the film in the cabinet behind You can find the arrow barbar. At the end of the cabinet, you can find a pack of plastic explosives with a needle. Open the door next to it. It is an office. When you enter the table, find a bursam from the table. Essence After returning to the lobby from another door, from the side door on the right side of the main door, to the corridor, kill a group of zombies, go out from the end to the red corridor, open a iron door with a key at the corner, there is a room with a large mirror in it (In fact, the mirror is connected with next door). The second stone seal was found on the iron rack by the wall, and there was a recovery agent on the table. After going out, there is a green door that can't be opened. The door to the opposite side is the next door of the room just now. There is a monster in it. After killing, you can find a little equipment. Return the hall from the vertical ladder to the second floor, and return to the lounge from the door of the right side of the platform. Go out and turn left to see the plane header. The rubies are placed on the chest of the idols on both sides. At this time, the dark box on the chest in the middle of the statue was opened. From the inside, you can get a half piece of blue stone marks. After going out, put the bomb in front of the door on the side of the plane. After blowing into a corridor, the door of the corridor could see the corpse of the police chief Brian and the mayor's daughter. It was learned that she would become zombies soon after being murdered. From another door of the office, go out along a corridor to the collection room. When the lights are dark, the power switch is turned on on the wall. At this time, you can see the little girl Sherry Birkin. After the conversation, she ran away. Claire had to return to the director's office. At this time, he found that the director and the corpse on the table were gone. You can find a key from the table and see a diary from the chair.
    In the first floor and return to the office with a safe, go out to the corridor to open another door with a key, and find a staircase to the ground along the corridor. Zuo Tuan (you can find a map of the ground floor in a warehouse), and see a few crazy dogs from the door at the end of the end. You can find a typing room from a water channel. After that, the player can control the little girl to enter the next adventure.
    Plip from the window to the outside, take the lifting machine forward, lead the zombies in and then bypass them to escape, enter the iron door on the opposite side of the courtyard, you can find a pack of sulfur bomb on the ground, return to the courtyard to enter into the courtyard to enter into the courtyard to enter into the courtyard and enter the courtyard to enter into the courtyard and enter the courtyard to enter into the courtyard and enter the courtyard. You can see the three wooden boxes below the pool. Jump first and push the three wooden boxes to the roots of the wall into a row, and then climb to the platform to press the switch on the console. Only wooden boxes also drifted up to form a pontoon bridge, walked from the wooden box to the opposite shore, found a precinct key on the cabinet, returned to the warehouse ride and downside. Drop her. After the Sherry ran away, Claire's mobile phone rang. After receiving the message, returned to the corridor from the original road. Use the key to open the door with red lights on it, kill two monsters inside, find a red electronic card in the corner cabinet Then come to the electrical control room, press the upper and lower stitches on the electrical cabinet instrument to stop at the scale of 80, and all the power supply is connected. Then return to the corridor, walk to the door with an electronic lock, insert the red electronic card in and open the door, enter the backpack, sulfur bomb and other equipment. You can get it.
    In out to the parking lot after going out, after shooting two evil dogs, enter the small door from the tail of the truck, find the film along the corridor to the outer table outside the end, and push the door in and find some equipment. Go back to the corner and enter the dog room, shoot two dogs and pick up a handle handle from the ground. Return to the police station according to the original road, return to the first floor of the police station, open the door on the left side of the staircase to find sulfur bomb. After going out, press the original road to find the big office, go out and turn right to the end of the red corridor, open the green door with the key, find a mural with gears on the right wall after entering, walk to the other end of the wall First, use the lighter to ignite the stove, and then click the three stove platforms on the wall in the order of the middle right left. At this time, the golden gear on the mural over there falls to the ground. At this moment, the green robe monster broke into the wall, knocked it down, and rushed to the other side to pick up the gear. When I went out, I would encounter a resurrected green robe monster, and I defeated it all the way to the police hall hall. Essence
    In the staircase of the lobby to the second floor to the library, go up the stairs, go out at the door of the corner to the third floor platform, turn right into the mechanical room, turn the wall on the wall with a handle The authority on the upper ladder next to putting the ladder next to it, along the ladder to the attic, there was a set of gears that lacked a part and could not run. Open it, and found the other half of the blue stones from the inside, and combined the seal with the half of the seal to form a piece. At this time, there were three prints on the body. Back with all the Indian stones back to the platform, you will meet the green robe monster, and then escape after knocking it down. Back to that director's office, I met the little girl Sherry here. After talking to her, I found a mural behind the chair. After moving it, I saw three square holes on the wall. The secret door on the left was opened. From the dark door, you can find a
    after walking out of the elevator, bypass the arc -shaped passage into the door and see the director. The zombies that are all become zombies, he never reluctantly believes in anyone, and kills people. At this moment, he was pulled into the tunnel entrance by a bloody hand. When he was thrown up again Blood corpse. It was a platform from that tunnel, where I encountered a fierce deformation monster. In a fight, I finally fell down the railing, and then went back to bring Sherry to here. The famous green robe monster appeared on the top again, and the two hurriedly broke in from the iron gate in front. Sherry, who did not want to be slightly small, was rushed into the drainage channel by the water flow.
    class came to a control room along the steps of one person. When I went down from the lift from the corner, I saw the injured Leon. Wal away along the water channel to avoid the attack of a few poisonous spiders, passing the iron gate into a door and seeing the company's researcher ANette (that is, Sherry's mother). She said a few words and passed. Use the hand valve in front of the machine on the platform. A flyover falls down. From the bridge to the other side, use the hand valve to raise the bridge to the top floor again, pick up the sulfur elasticity on the box, and walk along the corridor to the end (pay attention to the way on the way (pay attention to the way on the way (pay attention to the way on the way (pay attention to the way on the way. There is a flashing green light switch at the corner). You will see a huge crocodile rushing, and quickly run back to the switch from the green to red light to pull it. A high -pressure air tank fell to the ground. Take a few steps back. When the crocodile goes up to bite the gas tank, shoot decisively at its head and explode the gas tank, so that the crocodile will be killed.
    It back to the end of the corridor, press the switch on the wall to open the iron door, pass through the pool to climb the staircase on the other side. Find the management diary, then walk from the platform to the end, stop the fan above the fans, so that you can use the fan mouth. Back to the gate of the toxic spider, walk forward, you can see a door blocking a waterfall. You can find a coin dropper on the right and vote for the gold and silver coins on your body. When the door is worn, walk through two caves and come to an empty place. I found a cable car in front of the cable car without seeing the cable car. You can connect the power on the right of the right. Sherry appeared and took her all the way from the left.
    In the car searched on the right side of a cannon to find the key to the arsenal, bring Sherry into the door, turn right along the way of cross road in front of the corridor, and there is another fork behind a door. Back to the left to the end of the corridor, climb up from the staircase. This is a printing room that allows Cherry to wait here. I go out from the other door to a parking room. Take the lift next to the side to a platform, open the door into the control room and get a key (C.Panel Key), take it back to the printing room, use the key on a computer on the table, the outside lift is being being a lift outside. Raise up. Take Sherry to the outside, operate the console and then enter the locomotive to descend. On the way, there is a monster attack on the locomotive. Claire goes out to fight with a monster. After running it, he returns to the car. Essence After talking to Sherry, go out to climb the platform on the edge and open the air window hole to jump down. At this time, the lift also fell down.
    Claire forward to open a door and go out, then take a small lift to the second floor, find another lift to the third floor to push the power switch on the third floor. At this time, the power supply is connected. , Take the elevator to the fourth floor, kill a few zombies and go out to the central control room. There are two forks here, first walk east (with blue light), find the reagent capacity at the refrigerator at the end ( FUSE CASE), uses the main fuse on the computer, returns to the central control room, inserts the reagent into the central machine, and all the power supply is connected. Then walk on the overpass on the west. After getting started, go to the corridor and open the electronic door at the corner. Shooting two monsters in the platform can come to the platform, climb down the vertical ladder and enter the corridor below. Killing three monsters can see a computer control. The door can't get in. After it goes by bypassed a round hall, goes out of the door. When you come to the end of the corridor, you turn right and open the door to the right (there will be a larvae on the road. The room at the end kills a female moth in it, then shoots the larvae on the keyboard, and then operates the computer to enter the password "guest" to register for 24 hours. Then go out and continue to enter a heavy iron door. Here you can open the iron cabinet in the corner with the key of the weapon library. From the inside, enter the research room and find a key from the table inside. To.
    It returned to that round hall after going out. At this time, ANette appeared, and she operated the monitor to see her daughter Sherry threatened by monsters and hurriedly left. After returning to the main channel, walk to the end of the corridor and open the door and go in and kill a few zombies. Burn away the monster's tentacles at the gap in the corner, get a red electronic card from the table, climb out of the gap in the corner, slide down the pipeline, but in the pipeline, you can be in Two packets of sulfur bombs were obtained in the house next door, and returned from another door to the main channel. Because I was worried that Sherry's safety was returned to the platform on the first floor, the iron box was pushed to the lift to the second floor, and then the iron box was pushed to the dead corner where there were two boxes in the case. On the platform on the right, there is the gate of the power room in front. Open the door of the power chamber with the key (P-Bus Key), and encounter Sherry threatened by a green robe monster in it. Use the pendant on her chest to introduce the monster into the furnace. Claire hurried out to find Sherry, took the elevator to the overpass near the central control room, and saw ANette and Sherry's mother and daughter. Master key).
    It returned to the elevator with Sherry, inserted the owner's key in the computer terminal inside, so that the elevator would send the two to the platform. Jump on the train and let Sherry wait in place, pass through two cars, find the platform key (Platform Key) from the storage box, and then go out from the left door of the front compartment of the train, open the door of the platform with the key, At this time, the research institute's detonation device starts time, and take it quickly. From the overpass to the other side of the train on the other side of the train, press the switch on the switch on the corner to open the authorities on the wall to obtain two power plugs from it, and then go back to the other end (don't cross the bridge) and push the door in the dead end. Just plug it in the control cabinet, and the power supply was connected at this time.
    Suddenly the green robe monster that had fallen into the furnace appeared, and the whole body burned the fire to the Claire. At this time Flash, after a period of time, a god secretly threw a rocket barrel on the platform that was high after a period of time. After picking up the rocket cylinder, a cannon could be knocked down to knock the monster. At this time, quickly went out and ran across the bridge. At the other end of the platform, the switch was pulled. The gate in front of the train was opened. Quickly returned to the train into the cockpit to pull the engine switch. It also jumped on the train from the research institute, and the institute behind him was swallowed by the fire.
    . The accident happened. The big monster who killed ten times did not really die. At this time, it appeared on the train again.将它打倒(如果这时火箭筒里还有一发就好对付了),不过真正的危机还是没有消失,火车会在两分钟内爆炸,那怪物体内迅速繁殖的细胞还在朝火车前厢蔓延,三How people cooperate with each other to escape from the birth day, the ending animation will be appreciated by the players slowly.

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